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GearEngine
0.0.1
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다음에 대한 모든 멤버의 목록입니다 : Gear::OpenGLTexture2D (모든 상속된 멤버들도 포함합니다.)
| Bind(uint32_t slot=0) const override | Gear::OpenGLTexture2D | virtual |
| Create(uint32_t width, uint32_t height) | Gear::Texture2D | static |
| Create(const std::string &path) | Gear::Texture2D | static |
| GetHeight() const override | Gear::OpenGLTexture2D | inlinevirtual |
| GetWidth() const override | Gear::OpenGLTexture2D | inlinevirtual |
| m_DataFormat | Gear::OpenGLTexture2D | private |
| m_Height | Gear::OpenGLTexture2D | private |
| m_InternalFormat | Gear::OpenGLTexture2D | private |
| m_Path | Gear::OpenGLTexture2D | private |
| m_RendererID | Gear::OpenGLTexture2D | private |
| m_Width | Gear::OpenGLTexture2D | private |
| OpenGLTexture2D(const std::string &path) | Gear::OpenGLTexture2D | |
| OpenGLTexture2D(uint32_t width, uint32_t height) | Gear::OpenGLTexture2D | |
| SetData(void *data, uint32_t size) override | Gear::OpenGLTexture2D | virtual |
| ~OpenGLTexture2D() | Gear::OpenGLTexture2D | virtual |
| ~Texture()=default | Gear::Texture | virtual |