GearEngine  0.0.1
Gear::OpenGLTexture2D 멤버 목록

다음에 대한 모든 멤버의 목록입니다 : Gear::OpenGLTexture2D (모든 상속된 멤버들도 포함합니다.)

Bind(uint32_t slot=0) const overrideGear::OpenGLTexture2Dvirtual
Create(uint32_t width, uint32_t height)Gear::Texture2Dstatic
Create(const std::string &path)Gear::Texture2Dstatic
GetHeight() const overrideGear::OpenGLTexture2Dinlinevirtual
GetWidth() const overrideGear::OpenGLTexture2Dinlinevirtual
m_DataFormatGear::OpenGLTexture2Dprivate
m_HeightGear::OpenGLTexture2Dprivate
m_InternalFormatGear::OpenGLTexture2Dprivate
m_PathGear::OpenGLTexture2Dprivate
m_RendererIDGear::OpenGLTexture2Dprivate
m_WidthGear::OpenGLTexture2Dprivate
OpenGLTexture2D(const std::string &path)Gear::OpenGLTexture2D
OpenGLTexture2D(uint32_t width, uint32_t height)Gear::OpenGLTexture2D
SetData(void *data, uint32_t size) overrideGear::OpenGLTexture2Dvirtual
~OpenGLTexture2D()Gear::OpenGLTexture2Dvirtual
~Texture()=defaultGear::Texturevirtual